3D - Improved handling + nice informative video about car physics simulation
That Car Game (Prototype) » Devlog
Wheelcolliders are super sensitive, it's soooo hard to make them drift but at the same time maintain stability or maybe I'm missing something.
Meanwhile, I can share my really slow improvement in the 3D version, enjoy!
Also found this 10/10 video about physics in car games. Research is fun :) https://www.youtube.com/watch?v=I8GQCZgCNw8
That Car Game (Prototype)
Drifting Precision Action (2018)
More posts
- 3D - Floating cars!Mar 05, 2018
- 3D - Testing groundFeb 25, 2018
- Transferring to 3D - First testFeb 19, 2018
- Concept - First set of levelsFeb 18, 2018
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