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That Car Game

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Devlog

  • Gravity Shifts fully functional :)
    March 19, 2018 by Albert#thatcargame, #cars, #gravity, #devlog, #unity3D
    New week, great update! Just finished the gravity mechanic. No matter the angle you will stay on the ground :) , in the prototype version it only could shift 90º a time. The only weird thing is that... Continue reading
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